"Skarliss tried to prevent a civil war, at any and all costs. With all else failing, she resorted to necromancy, in an attempt to unite her people against a common enemy. Alas, her efforts were in vain. The trees were stained red as the elves turned on themselves. A desperate Skarliss delved deeper and deeper into the dark magic, until she too was lost. An eternity passed and Vollandia is once again ravaged by war. Skarliss the Spirit Witch emerged from the deep, awakened by her determination to see an end to bloodshed."
Active Skills Edit
Dirge (Army Skill) Edit
Deal DMG to target equal to 105/110/120/140/200% of Brigade ATK.
Blackhole (Combat Skill) Edit
Increase Resist PENE by 110/200/300/450/600, dealing 80% of magic DMG to targets.
Passive Skills Edit
Hero CRIT Rate (Hero: permanent) Edit
Hero CRIT Rate up by 2.5/5/10/15/25
Field Marshal (Admin: permanent) Edit
Increase training facility capacity by 1/2/3/5/10%
Blessed Army (Commander: conditional) Edit
Increases army HP by 1.25/2.5/5/10/25. Effect activated when player initiates an attack or defense.
Armored Army (Commander: conditional) Edit
Increase army DEF by 1.25/2.5/5/10/25%. Effect activated when player initiates an attack or defense.
|Magical defense penetration||1||18|
|Critical rate||1||3,44 %|
|Block rate||1||0 %|
|Critical Damage||1||10 %|
|Block value||1||10 %|