Mobile Roy… Editing (section) Headhunter 0 You are not logged in. The rich text editor does not work with JavaScript switched off. Please either enable it in your browser options, or visit your preferences to switch to the old MediaWiki editor <h2 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Skullrock </h2> <div class="placeholder placeholder-double-brackets" data-rte-instance="1881487-2069259266600307d8df072" data-rte-meta="%7B%22type%22%3A%22double-brackets%22%2C%22wikitext%22%3A%22%7B%7BHero%7Ctitle1%20%3D%20Skullrock%7Ccaption1%20%3D%20Skullrock%7Ctype%20%3D%20Infantry%7Calias%20%3D%20%7Caffiliation%20%3D%20Bloodbite%7Cspecies%20%3D%20Unknown%7Cgender%20%3D%20Unknown%7D%7D%22%2C%22lineStart%22%3A%221%22%2C%22title%22%3A%22Hero%22%2C%22placeholder%22%3A1%2C%22spacesafter%22%3A%22%22%7D" contenteditable="false">​ <aside class="portable-infobox pi-background pi-europa pi-theme-wikia pi-layout-default"> <h2 class="pi-item pi-item-spacing pi-title" data-source="title1">Skullrock</h2> <section class="pi-item pi-group pi-border-color pi-collapse pi-collapse-open"> <h2 class="pi-item pi-header pi-secondary-font pi-item-spacing pi-secondary-background">PROFILE</h2> <div class="pi-item pi-data pi-item-spacing pi-border-color" data-source="type"> <h3 class="pi-data-label pi-secondary-font">Type</h3> <div class="pi-data-value pi-font">Infantry</div> </div> <div class="pi-item pi-data pi-item-spacing pi-border-color" data-source="affiliation"> <h3 class="pi-data-label pi-secondary-font">City</h3> <div class="pi-data-value pi-font">Bloodbite</div> </div> </section> <section class="pi-item pi-group pi-border-color pi-collapse pi-collapse-open"> <h2 class="pi-item pi-header pi-secondary-font pi-item-spacing pi-secondary-background">PHYSICAL DESCRIPTION</h2> <div class="pi-item pi-data pi-item-spacing pi-border-color" data-source="species"> <h3 class="pi-data-label pi-secondary-font">Species</h3> <div class="pi-data-value pi-font">Unknown</div> </div> </section> <section class="pi-item pi-group pi-border-color pi-collapse pi-collapse-open"> <h2 class="pi-item pi-header pi-secondary-font pi-item-spacing pi-secondary-background">ACTIVE SKILL</h2> <div class="pi-item pi-data pi-item-spacing pi-border-color" data-source="gender"> <h3 class="pi-data-label pi-secondary-font">Gender</h3> <div class="pi-data-value pi-font">Unknown</div> </div> </section> </aside> ​</div><i>”</i>Known as "The Beastkin that slew death", Skullrock is a legendary figure in Vollandia, rumored to be invincible.Skullrock had always claimed that fighting was the one thing that made him feel alive. It was said that he died of exhaustion fighting over a thousand elves by himself, his body no longer able to keep up with his desire for blood.By some dark magic, Skullrock was resurrected. As he qot up from the blood-soaked ground, only thoughts of battle filled his mind.Every once in a while, images of life pierce through the red mist in his mind. Memories that were once dismissed as mundane and insipid now cause great confusion. Has life alwavs been more than battle?” <h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> <b>Active Skills</b> </h3> <p data-rte-fromparser="true" data-rte-filler="true"></p><h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> <u data-rte-washtml="1">Bladestorm</u> <sub data-rte-washtml="1"><b>(Army Skill)</b></sub> </h4> <ul><li data-rte-spaces-before="1"><i>Deal DMG to target equal to <b>105/110/120/140/200% </b>of Brigade ATK.</i> </li></ul> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> <u data-rte-washtml="1">Draconic Whirl</u> <sub data-rte-washtml="1"><b>(Combat Skill) </b></sub> </h4> <ul><li data-rte-spaces-before="1"><i>Skill DMG increase by <b>10/12/14/16/20%.</b> for every 10% HP lost</i> </li></ul> <h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> <b>Passive Skills</b> </h3> <p data-rte-fromparser="true" data-rte-filler="true"></p><h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> <u data-rte-washtml="1">Barrage</u> <sub data-rte-washtml="1"><b>(Hero: permanent)</b></sub> </h4> <ul><li data-rte-spaces-before="1"><i>Hero ATK up by <b>3/5/7/12/20%</b></i> </li></ul> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> <u data-rte-washtml="1">Hero CRIT rate</u> <sub data-rte-washtml="1"><b>(Hero: permanent)</b></sub> </h4> <ul><li data-rte-spaces-before="1"><i>Hero CRIT rate up by <b>2.5/5/10/15/25%</b></i> </li></ul> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> <u data-rte-washtml="1">Drill Sergeant</u><sub data-rte-washtml="1"> <b>(Admin: permanent)</b></sub> </h4> <ul><li data-rte-spaces-before="1"><i>Barracks training SPD up by <b>2/4/6/10/20%</b></i> </li></ul> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> <u data-rte-washtml="1">Deadly Army</u> <sub data-rte-washtml="1"><b>(Commander: conditional)</b></sub> </h4> <ul><li data-rte-spaces-before="1"><i>Increase Army ATK by <b>1/2/4/8/20</b>; effect activated when player initiates an attack or defense</i> </li></ul> <p /> <!-- Saved in parser cache with key mobileroyale:rte-parser-cache:297 --> Loading editor Below are some commonly used wiki markup codes. 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